Kaplan Akilli, G. & Cagiltay, K. (2006). An Instructional Design/Development Model for the Creation of Game-like Learning Environments

Click Kaplan_Akilli_Cagiltay_FIDGE.pdf link to view the file.
The FIDGE Model, In M. Pivec (Ed.), Affective and emotional aspects of human computer interaction: Game-based and innovative learning approaches (pp. 93-112). Amsterdam, Netherlands: IOS Press