Learning Objectives

Topic Learning Objectives
1-) Learning & Training
  • Analyze Define teaching and training,
  • Make comments about difference between teaching and training,
  • Analyze role of training in business,
  • Explain which kinds of needs can be fullfilled by training,
  • Assert the relation of Web-Based Traning and Media ,
  • Evaluate what WBT is ,
  • Explain e-learning and its importance,
  • Explain what the relationship between e-learning and knowledge manegement ,
  • Analyze knowledge economoy skills,
  • Analyze the relation between knowledge economy and knowledge management, ,
  • Evaluate the implementation areas of WBT,
  • Analyze advantages and disadvantages of WBT with respect to learners, instructors, and organizations.
  • 2-) Instructional Design Approaches
  • Determine and analyze what the ideal learner and course are,
  • Emphasize three priority of training sucess, high motivaition, guidance, and memorable and meaningful learning,
  • Design a software based on development models,
  • Determine intercorrelation of basic components of e-learning applications, learner motivation, learner interface, content structure and sequencing, navigation, and instructional interactivity,
  • Analyze how components of e-learning effect e-learning outcomes,
  • Synthesis and evaluate the main responsibilities of learner interface,
  • Decide whether what the content is or not,
  • Compare two different types of content sequencing, content-centric and learner centric,
  • Design a lesson based on common types of structuting,
  • Make connection between learner needs and navigation,
  • Differentiatea instructional interactivity from navigation,
  • Analyze which instructioal interactivity too fits in which condition,
  • 3-) Development Issues in WBT
  • Pick a common lesson structure based on needs of learners,
  • Compare effectiveness and functionality of common lesson structures,
  • Design a course based on the common lesson structures,
  • Develop own learning sequence,
  • Design oderly organized lesson,
  • Develop modules to tech something on the internet,
  • Design reusable modules,
  • Put in a sequence all modules,
  • Layer modules,
  • Overcome common architectural problems,
  • Intergrate foreing modules,
  • Design and develop practical navigation systems.
  • 4-) Delivery of WBT
  • Evaluate effect of motivation on learning outcomes,
  • Analyze the relation between motivation, perception, and persistence,
  • Synthesis how motivation effects drop rate of on-line lessons,
  • Determine unmotivated learner and cope with them,
  • Determine trouble makers and cope with them,
  • Know how to support motivation continously,
  • Propose a model with components of continous motivation,
  • Inquiry what learning community is
  • Build a learning community
  • Develop interesting and funny e-learning applications,
  • Pace and prompt learners in e-learning applications,
  • Evaluate collaboration tools in e-learning application,
  • Assess and evaluate learner outcomes
  • Analyze and evaluate alternative testing methods.
  • Last modified: Monday, 12 September 2011, 6:42 PM