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Serious Games And Simulations: Theories and Applications
Computer Education and Instructional Technology
Gee, J. P. (2005). Good video games and good learning. Phi Kappa Phi Forum. 2005;85(2), 33.
Gee, J. P. (2005). Good video games and good learning. Phi Kappa Phi Forum. 2005;85(2), 33.
link to view the file.
◄ edWeb's collaborative Games For Learning Database
Please Read - Submitting your reflections
Guidelines for Reflective Journals
APA Academic Writing Guide
Digiplay in Endnote Format
Serious Games Classification
MIT - Games to teach
Educational Game Examples
Educational Games List
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Lieberman, D. A. (2006). What can we learn from playing interactive games? In P. Vorderer & J. Bryant (Eds.), Playing video games motives, responses, and consequences (pp. 379 397). Mahwah, NJ: Lawrence Erlbaum Associates, Inc ►