Konu özeti

  • Genel

    COMPUTER GRAPHICS (2004)

    Instructor: Onur Tolga ŞEHİTOĞLU
    Added: 3 September 2009
  • Konu 3

    Output primitives, scan conversion (DDA, Bresenham's, Circle)
  • Konu 4

    Filled area primitives (Scan-line polygon, boundary, flood-fill)
    • Konu 5

      2D and 3D geometric transformations, transformations between coordinate systems, affine transformations.
    • Konu 6

      2D and 3D geometric transformations, transformations between coordinate systems, affine transformations.
      • Konu 7

        2D viewing (Viewing pipeline, window to viewport coordinate transformation, line clipping, polygon clipping).
      • Konu 8

        2D viewing (Viewing pipeline, window to viewport coordinate transformation, line clipping, polygon clipping).
        • Konu 9

          3D viewing (Viewing pipeline, projections, viewing parameters,
          viewing transformations, clipping)
        • Konu 10

          3D viewing (Viewing pipeline, projections, viewing parameters,
          viewing transformations, clipping)
          • Konu 11

            3D object representations (polygon surfaces, curved line and surfaces,
            splines, bezier curves and surfaces)
          • Konu 12

            3D object representations (polygon surfaces, curved line and surfaces,
            splines, bezier curves and surfaces)
            • Konu 13

              Visible surface detection (back-face, depth-buffer, depth-sorting)
              • Konu 14

                Illumination models and surface rendering, polygon rendering methods, Advanced topics and research areas